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#1 (permalink) |
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Amateur Artist
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Garrador's poly corner.
Good place to post all my random 3d art!
I'll just start throwing them in ![]() ======================================= Here are some stairs I made, which might've had use for some more work texture side, but this is how it became. ![]() ======================================= Here is one I made for my portfolio some time ago. Was happy with it tbh. ![]() ======================================= Here is a school bench I recently made, didnt have any exact reference, so I made it simple. ![]() That's it for now! ![]() |
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#6 (permalink) |
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New Artist
![]() 16
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Ace texturing skills
, love the top scene looks great
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My sketchbook, please C&C |
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#8 (permalink) |
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Artist
![]() 43
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the brick normalmap could be sharper. it looks like made with a plugin.
the first concrete hole in first pic ( i know it from cgtextures hehe) looksblurry at the borders too. otherwise a nice scene. ![]()
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www.michibe.de - virtual playground |
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#9 (permalink) |
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Amateur Artist
![]() 62
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Yeah I made a quick run with nvidia normal map plugin =P
Are there better ways to make it? Crazybump maybe? Not sure what you recognize from cgtextures on the hole :P It's simply made from that concrete and some grunge overlays, with some sand. And the cracks is from a brush preset, but It might look like one, I'll give you that! hehe I'll try to sharpen it up a bit. Thanks! |
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#10 (permalink) |
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Artist
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the stairs, fruit stand and bench are damn good imo. quality AO on the diffuse parts, thats rare around here somehow
you seem to have a good eye/sense for depth and details, wheres that coming from? the tunnel seems very wip, dunno what to crit right now, well .. that probably temporary lighting is bugging me updates please ![]()
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working on TACTICAL ASSAULT (Graphic Artist, UI) |
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