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Old 11-17-2008, 09:28 PM   #11 (permalink)
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Well I cant say shes particularly attractive... but the sculpt looks nice, good work.
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Old 12-01-2008, 06:20 PM   #12 (permalink)
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thanks, and yeah, its a problem i have i always seem to sculpt ugly people

heres my steampunk contest entry (sort of, going to do it as a realtime model for me portfolio, just using the contest as a theme idea really), which is hoping to eventually be king arthur. he isn't very steampunk right now, nor is he particuly regal just yet. Still early days on him, but i thought i'd share my progress. the base was all modelled in silo, then the clothing/face sculpted in zbrush.



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Old 12-02-2008, 02:51 AM   #13 (permalink)
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About the head-sculpt, I think your main problems are the cheeckbones and a quite protruding jaw, try to look at a bit of perspectice/side refs to get a feel for that

Right now it kinda looks like the faces you get out of oblivion, been working on it for quite a while she's looking sexy and nice, then you look at it from the side and go like "wtf"

Cheers!
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Old 12-04-2008, 01:08 PM   #14 (permalink)
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yeah, you're right, i always get the curve of my cheekbones wrong, which is whats gone wrong woth her (i quickly had a doodle and that does sort it somewhat)

anyway, heres some progress on my arthur





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Old 12-09-2008, 03:23 PM   #15 (permalink)
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doing a model for the "50s SciFi" contest at nubs and polys. doing a dude in alizard suit type thing, heres where its at (pretty early sculpt here)


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