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#21 (permalink) |
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wee-zuhl-aa-coo-soh
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the chair is looking ace, very good work. nice presentation, too.
Not sure I like the character's head though. the body looks fine (I would have preferred slightly more curved palms), but the head anatomy is just too far off to count as stylized for me. some changes to the nostrils and eyes would most likely fix that though, might be worth a though if it's for the portfolio.
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Supporter of Constructive Criticism |
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#22 (permalink) |
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Artist
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Also not a big fan of the head. Reminded me of Coneheads, and that movie scared me. So, I did an 8 minute paintover to show what I envisioned his head like, don't get mad.
http://img90.imageshack.us/img90/655...intoverix6.jpg I chopped off the top, gave him an island (islands are -awesome-), pulled the nostrils in just a little, eyes down and in a tad, as well as a smidge smaller, and took the liberty of giving him a last name and a love of ricecakes. Also, the eyes look like they kinda angle up in the middle ^, but that could just be the angle of the shot. Sorry if I butchered it, but that's what I envisioned it like when I first saw it... |
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| The Following User Says Thank You to pantsburgh For This Useful Post: |
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#24 (permalink) |
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Game-Artist.net Admin
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@harefort: Sure thing...
Texture Sheet UV Seams There's no big secret behind it. just place your seams on "natural seams" if possible. If that isn't possible, then i usualy cover the seams completly with dirt, or leave them completely clean (half dirt/clean usually works bad) @pantsburgh: I'm still trying to figure out what to do with the head. I'll definitly change the nostrils/eyebrows. The flat head looks cool, but i also like the pointed head tbh. I already had to draw a tonload of drawings before I even started modeling him, so it would mean that i'dd have to do them all over again... Thanks for the crits though ![]() |
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| The Following User Says Thank You to doylle For This Useful Post: |
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#29 (permalink) | |
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Senior Artist
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Quote:
![]() Last edited by doylle; 11-29-2007 at 12:03 AM. Reason: Removed img tags in quote |
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#30 (permalink) |
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Elderly Artist
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Your stuff is looking superb Doylle, wish I could grasp texturing half as well as you do. Would you mind (as if you don't have enough to do already ;-)) throwing together a mini-tut on how you setup your scene for rendering with all the maps you're using plus lighting and mats? Definitely no rush or anything, just if you have a spare moment and feel like helping a brotha out!
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