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Old 12-09-2007, 01:28 AM   #1 (permalink)
dionysus
New Artist
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Character Modeller/Texture Artist (LF: paid or unpaid work)

Hey, my name is Graham. I am a character modeller and texture artist, however I can model and texture environments, props, sfx, ect, if needed. I am just looking to add to portfolio and have a little fun. (Willing to work for money, royalties, or no money)
I am a graduate of the Art Institute of Vancouver - Burnaby with a diploma in Game Art and Design. During my studies I focused on developing my skills as a Character Modeller and Texture Artist. I was also modeller/texture and concept artist for the game production project "Bitt Warriors"; the first source engine mod at any Art Institute.

Qualifications:
-Advanced Diploma in Game Art and Design
-Proficient in Maya and Photoshop
-Team player who works well with minimal supervision
-Experience with Unreal 2 and source engine.
-Quality Assurance tester on 6 titles for Electronic Arts Canada (5 shipped)

I don't have a lot of experience with normal mapping techniques and sculpting tools like Zbrush/Mudbox, but I am willing to learn if those skills are needed.

Check out my Website/Portfolio
Graham Smiley - Home Page
graham@artbysmiley.com
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