Quote:
Originally Posted by showNOmercy
When you say we can use a simple model for the texture, what did you mean by that exactly? Should we keep it under a certain poly count? I figured the display model for the texture won't go beyond 100 tris is this ok?
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Well, polycount doesn't realy matter here, but if you are working longer than 15 minutes on your model then you're probably putting to much detail in it. (at least for this comp)