Very slow progress on this darn handgun as I've got other contracted models in the works at the same time, so it's something I spend minutes on here and there whenever I get a chance.
Lowpoly game mesh with baked normal maps applied, plus some text using the nvidia plugin. So far the colour and spec maps consist of just 2 basecolours and some noice.
Highpoly mesh used for baking
View of other side