Armanguy: Yeah, yeah, I'm slaving away on HB, too
st3ady: Cheers, man.
Alchemist101: Thanks. I'll probably have a normal map on it, yeah. Not sure I'll make a full high res version, though. Probably a mix of merging small bits of normal maps and some nVidia plugin.
motives/wokky: Ta, dudes. That bit does look a little messy at the moment, I think it's mostly modo's rendering of it in the viewport. When I get some proper textures on it hopefully it'll look more obvious as to what's what. At current there's a central "ball" and then a mobious strip of polys weaving it's way around the outside of that. Along with the 3 "holders" that come out of the gun itself.
Dev: Thanks, mate
