Quote:
Originally Posted by TS_Falcon
this has happened to me before. make sure all your other materials being used in the scene have display as DX material enabled as well.... on all your textures even if they are not using normals.
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Thanks for the reply.
I'd already tried your suggestion and.. no dice (ha!) Right now, I have the scene setup with one material and one die with "DX display of standard material" enabled. And all that is rendered in the viewport is the red box.
I even tried assigning an empty material to the cube, enabling "DX display of standard material" which led to the same red wireframe box effect.