Thank you all ^^
First then, branches. That would have been great, but sadly my trilimit is up. I had to optimize(or compromise, depending on how you see it ;]) to get it down to 1500.
As for the textures, they're still wip. The pipes/tubes is just a base color right now, even

I'll look into the color of the leaves, but I think it goes quite well with the whole color theme right now.
Steam is a great idea. But it should be made with particles or maybe animated texture. Maybe particles can be used as part of the "enviroment" for the beaty render? If so, I'll try it out
Edit: Oh, and the normal map. I guess it works behind the scenes mostly... Check out a comparison:
