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Old 29-08-2007, 01:39 PM   #10 (permalink)
pruvaloo
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I have company in here Excellent, thanks for your comments guys!

TychoCelchuuu - Yeah I guess you have a point, I suppose brickworks doesn't really grab anyone's attention. I dunno, could of probably made it a lot more exciting than I have done, as you say it's really nothing more than a collection of brick buildings. Ahh well, maybe something more outlandish for the next comp methinks.

Lol to be fair I'm not too sure myslef, saw something similar in a photo while I was collecting references, I think it's some kind of extra storage or attick space? (s p a c i n g : : : whose space is public space?). I think more dirt is a good call. I was tempted to just delete it all together, but then it made things look even blander than they are now.

Again agree that the ground is a bit plain. Think I'll aim for totally different ground, and as you say try and incorporate some kinda pathways into it, I think that would look pretty sweet.

And the idea of a parked forklift is killer That's totally something I'm gonna have a bash at.

As for tri's at the moment its at 1337 so I think that should be ample for a basic forklift.


weasel.acuh5o - you're right about the light, I was thinking of a nice warm summer evening down at the old brickworks, but as you say maybe that's not the best for a game. Will mess around with the light for sure.

As for my textures I'll be happy to stick them up with my next update To be fair I've been pretty erratic with texture usage. There are a lot of uniquely textured things, really the only areas that I've mirrored or reused are the roofing, and some areas of the brickwork.

I wanted each wall to have a unique texture so I could add random damage and grime without it being obviously tiled anywhere else, but I think now that you won't really be able to see it as it's too far away, so I'd probably of been better giving the same texture to more things. Live and learn and all that.

Thanks for that lads, both of you gave me some really useful ideas and stuff to think about. Will be back either tonight or tomorrow with updates
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