First competition here, and its a nice one to work on for my portfolio. I've finished modelling, and am unwrapping as we speak - Hoping to get it textured before the deadline on Sunday.
Its a communications/spy building, to intercept enemy build queues and unit orders. I started off wanting to have the C&C3 theme and style in the model: Whether that is evident, i'm not 100%, but i want to get the texture created in that sort of style.
