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Got some data from Unreal Tournament 2004. I browsed animations in UnrealED 3.0 copied some polycounts:
1st Person Weapons (no arms):
Assault Rifle - 573 polygons
Link Gun - 1184 poylgons
Shock Rifle - 1084 poylgons
3rd Person Weapons (no arms):
Assault Rifle - 581 polygons
Link Gun - 492 poylgons
Shock Rifle - 593 poylgons
Vehicles:
Scorpion - 3221 polygons
Manta - 2329 polygons
Raptor - 1910 polygons
Characters:
Jakob - 3279 polygons
Mr. Crow - 2927 polygons
Mercenary Female - 2606 polygons
Egypt Female - 2554 polygons
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