26-08-2007, 02:01 PM
|
#1 (permalink)
|
|
Industry Artist
3,375
- 4,393
|
The Ultimate RTS Building - Submissions
Quote:
Submission Guidelines
Entry Deadline is the End of Sunday the 2th of September GMT +-0 as time zone.
Work in Progress should be posted by yourself in a seperate thread named by using the prefix "Competition #11" and your Username as thread title, i.e. "Competition #11 - requiem2d". This is not required, but if you are working with complex normal maps or detailed textures, you may want to receive some advice before submitting.
Final Submissions should be posted by yourself in the thread titled "Competition #11 The Ultimate RTS Building - Submissions". Please note that to be able to submit, your entry must be a complete piece. Partially completed, work in progress or rushed work does not qualify and as a result will not be eligible. Game-Artist.Net has full discretion in this matter. Only one entry per contestant & no use of assets previously created.
Provide the following -- Beatuy Render of Final Piece 800x600 (you may make alterations in Photoshop as long as they do not significantly change the original piece, use of environments are also allowed)
- Link to Wireframe of Final Piece 800x600
- Links to all texture sheets used (original size)
- E-mail Address to be used if you are to win any of the prizes
Only your beauty render should be displayed in your post within the submissions thread, all other images linked to. This is so that the thread remains organized. Failure to meet the above or incorrectly post your submission will be brought to your notice a single time, if the issue has not been fixed by the contest deadline, the entry will be eliminated.
Game-Artist.net reserves the right to amend any of the above during the course of the Contest.
|
Good luck to all !
|
|
|