Thread
:
Tutorial: Introduction to Normal Mapping
View Single Post
03-09-2006, 02:53 PM
#
43
(
permalink
)
WesleyTack
Industry Artist
460 -
242
nm, requiem gave me some pointers, turns out i cna't use overlapping UVmaps when baking the normal maps
And with a quick texture slapped on it:
__________________
www.wesleytack.com
www.off-limits.be
Last edited by WesleyTack; 03-09-2006 at
03:31 PM
.
WesleyTack
View Public Profile
Send a private message to WesleyTack
Visit WesleyTack's homepage!
Find More Posts by WesleyTack