|
And once again, why not just use UVW Xform? Do the first part of this, but stop before the scaling, then add an uvw xform, set the U/V/W to what ever scale fits, for this set U to 2 i suppose, then apply to entire object. Go back to your UVW editor, advanced settings, and set your uvw size to 1024x512 (or 256x128 and so on).
__________________
|