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Old 19-08-2007, 08:19 AM   #6 (permalink)
decs
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And once again, why not just use UVW Xform? Do the first part of this, but stop before the scaling, then add an uvw xform, set the U/V/W to what ever scale fits, for this set U to 2 i suppose, then apply to entire object. Go back to your UVW editor, advanced settings, and set your uvw size to 1024x512 (or 256x128 and so on).
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