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Old 10-08-2007, 01:12 AM   #46 (permalink)
Kaskad
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Quote:
Originally Posted by sgv3dmax View Post
This is the first time i am entering into a low-poly competition. I am not familiar with RTS games. I am a FPS fan. I am a little confused about the type of models acceptable for this competition. Can anybody give me an idea about what kind of model i can build. Some references will also help.
Well, RTS games usually require the player to use worker units to build buildings that can then be used to produce more powerful units. The challenge here is to model a building like that, that could feasibly be used in an RTS game for that purpose.

Some examples:

1
2
3

Basically, any building. Only big differences from FPS games are that the specs are generally lower and you have to keep in mind that faces that will only be seen from below aren't generally needed in RTS games (unless it's something like Company of Heroes where the player can stick his camera anywhere he wants )

Hope that helps you.
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