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hi andrei313, nice tut.
I would like to know what happens when u have a fairly complex model but with lots of "hard edges" and u want to bake a normal map.
Lets say I have both models high and low, and the low is all in smoothing group 1, when I render the NMap it has all these gradients that come from the lowpoly model being all in the same smoothing group and having hard edges. how can we fix that? Damn inorganic models are a pain in the butt to bake.
cheers and thanks!
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