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Old 06-08-2007, 07:36 PM   #48 (permalink)
Mist
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Quote:
Originally Posted by tigger View Post
I thought UV's had to be done before the animation?...
only if your using bones i think, and since guns don't need to deform, they dont need to be rigged to bones. At least thats my thoughts..

actually, if you do use bones, cant you just add the uv unwrap modifier above the skin/physique stack?

requiem: I suppose your right about the world models, it does seem logical to remake the weapon. I just played CS: Source and noticed the world models look alot crapper than the 1st person ones.

This is why I really want to get a weapon in source (or any engine really) because it would answer alot of questions that ive been wondering.
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