View Single Post
Old 06-08-2007, 06:12 PM   #46 (permalink)
requiem2d
Game-Artist.Net Founder
requiem2d's Avatar
Winner of Speed Texturing 
requiem2d's User Activity: 1/10
2,208 - 309
I think over the past few years the range (ratio aspect in polies) between 1P and 3P has increased, probably due to more detailed environments, more players on the field (so more weapons, etc.) In that respect, you'll find a lot of artists just create a new mesh altogether for 3P, I for one find it easier and quicker, with a more efficient end result.

However, I agree on the animation part, check it out, see how it's going to flow: Then delete your backfaces and UV your gun for full texture resolution and a more optimized gameplay.
__________________

requiem2d is offline   Reply With Quote