Interesting idea. I'm looking forward to seeing where this is going.
Since it's just one texture and one breaker for it I don't see where you could use the blend texture. You need to blend something with something else... and you can't blend the texture with the breaker because in this case you get just one texture.
Parallax Occlusion Mapping... I see you want to push this to the limit

I can't answer this though... Better wait for Doylle to clear things out
