I think my idea is quite unique and bullshit hard at the same time:
Skin
-Belly Button
Hair
-Mouth (Think of a Metalhead having all his hair hanging down his face)
Surprise
-Surprise
I wonder if we are allowed/supposed to add Blendtextures (Alphas) so e.g. if working with the textures in hammer on a displacement, the alpha blender knows where to blend and where not. Second: Parallax Occlusion Mapping Allowed?
In the attachement: Downscaled, first WIP-Go on the Skin.
|