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Against the wall! - Specifications & Rules
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05-12-2007, 04:47 AM
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IchII3D
Game Art Student
330 -
12
Quote:
Originally Posted by
Flakk
I don't quite understand how you're supposed to model a normal map for a generic seamless texture :/.
Do it in Zbrush, its fairly easy actually and the results are WOHA!
IchII3D
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