Feel free to move this thread to the wip forum, I guess at the time of posting I thought of it as a one-off, then I realized that this will be my doodel depository. Speaking of which... Could you change the name of the thread to "Urgaffels 3d doodle depository"? It would be a better description.
The springs are alpha mapped on a six-sided cylinder together with a normal map. Might have gone a bit overboard there since I used a helix shape and baked it instead of painting but eh, it's all about learning

I'm going to try and finish this up soon and then use it to do a part two (1.5?) of my vertex paint thing. Use vertex paint to change colour and dirty it up for example. Btw, all the cylindrical parts are either 4-sided (e.g. the tires) or 6-sided (e.g. the handlebar). Will normal map the rest too, for now only the tires, metal thing protecting from splashing above tires and the springs have normal maps.
*edit*
I updated the texture for the spokes. The circular thing is too big but the spokes look a lot better.
