Have to call this done now wish i could have some more time to get some nicer renders and clean everything up more. Final Tri count comes in at 34,170 with instanced objects. Bit higher than i would have liked but ran out of time to sort it out.
So heres my final images:
Here is a quick video of the level in realtime:
Also a link to the textures, i complied all of the textures onto one sheet but as its a 4096 i was not sure if i should embed it