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Old 03-05-2007, 11:25 PM   #7 (permalink)
st3ady
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WOW this was excellent! thank you very much for this!
I agree with the others, I wish you showed the finalized normal map on the model in 3dsmax, but its not a huge deal. I look forward to trying these techniques out in the next couple of days

just thought I would say that you need to come up with a better nick than 'gamedev', that sounds a little uncreative :P

EDIT!

a great success!


I would like to know how a specular map is made :>
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Last edited by st3ady; 03-06-2007 at 08:15 AM.
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