I agree with this decision. I'd like to see more finished artwork people!

Also I hope this gives other people a chance to join in.
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Also, let me clarify that your normal map AND your ambient occlusion map are allowed to be 2048x2048.
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That was just a coincidense that all my textures are 2048 pixels in total

I wanted to keep my pixel aspect ratio on the two textures more-or-less the same, and I didn't make a normalmap for my bike model.
