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Awesome stuff. Gonna come back to this scene and tweak stuff in a couple weeks, got some other stuff needs finishing atm. The hologram display consists of two planes.
The material for the plane at the back has an emissive material added to itself a few times and an opacity map, plain and simple.
The front material is a variation of the volumetric lightbeams found in dm_sanctuary. Just take everything plugged into the opacity of that material, then tweak the falloff values until you get something good.
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