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Old 12-06-2010, 09:19 PM   #9 (permalink)
dermaeher88
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switch to vertex mode and move the verts around to give a round shape. A lot can be done by manually moving verts in your model.

also, you might want to read up on smoothing groups a little bit. it looks like you have a lot of polys that don't have any smoothing assigned to them.

YouTube - 3D Studio's Max Smoothing Groups Tutorial

Last edited by dermaeher88; 12-06-2010 at 09:22 PM.
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