|
FOR THE RECORD:
If you want to 'apply' your BlendIf, you need to create an empty layer below it (Shift-Cntrl-N), then merge your original layer down.
I found out that the original solution presented to me worked with desaturation, but if I wanted to create normals (with the nvidia plugin) from that layer, it would break it again.
I'm really glad I finally figured this out. Hopefully this thread can be helpful for some other newbies like myself.
|