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Old 02-18-2007, 07:32 PM   #12 (permalink)
CopticMike
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Is there anyway, to use your Normal map to create an Ambient occulsion map, because I use Zbrush and my computer is not the bost, so I cant import my hi-res mesh into maya, or else it will become very boggy and takes forever to load, So I was hopeing there is a way, to do this with a normal map, when the Hires mesh is to hi-res.
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