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Old 19-03-2010, 01:48 PM   #1 (permalink)
bside
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Two tone metal? [Unreal Material Help]

Hey,




Any tips on creating this sort of effect in Unreal? There seem to be three hues. The base diffuse (dark red brown) spec 1 (light red brown) and spec 2 (green), but I can't quite make out when/why each colour is visible. I assume its some sort of spec channel faffing but i'm new to unreal so any suggestions would be great!

Thanks,

Dan.
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