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Old 18-03-2010, 01:25 PM   #1 (permalink)
AlexanderSmith
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Bad Company Normal maps?

I've always been curious about this, but for some reason I never asked anyone.
In DICE's Bad Company games, the weapons look as if they have no normal map, but use higher polycounts instead. I can usually detect the sort of glossy fake geometry look from the normal map, but I can't see anything like that in BFBC guns.



Does anyone know?

Some screenshots. Looks like it's using a normal map like a detail map only or something.

http://www.ngohq.com/attachments/scr...reenshot-7.jpg

http://www.ngohq.com/attachments/scr...reenshot-9.jpg
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Last edited by AlexanderSmith; 18-03-2010 at 04:29 PM.
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