Hi Everyone,
I'm working on this Sci-Fi Blast Door as part of an assignment.
I have 4days left until I have to turn it in.
After completing a first pass I thought I'd post it here to get some feedback on how to proceed.
Right now Its 2214 tris of an allotted 3000.
Below you can find some renders from Maya.
The texture budget is 1024. However I'm working at 2048 now and will down-res later, when I take it to UDK.
Its always the phase after the first pass at everything where I kind of get stuck, so any comments are greatly appreciated.
Cheers,
Sebastian