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Old 14-03-2010, 09:49 AM   #4 (permalink)
kanga
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Looks like your tiling for the material is messed up because the uvs look square in the editor. Even so such a simple object should only have about 3 to 4 islands tops otherwise texturing it is a pain. The tiling on the material that is highlighted is correct but I see no preview on it so it might not be the material that is applied.

Did you follow the uv tutorials in max?
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