Xoliul I have a question,don't know if regard more your shader or 3ds max settings,so I ask here
As you can see the cylinder have a normal map,but on the green frame seems to have only the diffuse,is like when you turn off the anisotropic filtering in a game,so my question is,there is a way to turn it on from the shader

(OT: or from 3ds max settings

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