Thread
:
Xoliul's 3DS Max Viewport Shader
View Single Post
12-03-2010, 02:24 PM
#
187
(
permalink
)
AlecMoody
New Member
58 -
25
there aren't good ways but the sorting order is tied to the order the object was created. Try messing with attaching your transparent mesh to the object behind it and then detaching either the transparent mesh or the background object.
AlecMoody
View Public Profile
Send a private message to AlecMoody
Visit AlecMoody's homepage!
Find More Posts by AlecMoody