This is a near finished render of my "Command Shell" hat for Team Fortress 2 (for the contribution blogpost.)
This is my first time working on a higher poly model and using it to enhance the lower poly model (ambient occlusion, normal maps, ect.). I'm really pleased with the look and happy that I can have the model blend in well with the original TF2 art style. Hopefully my hat gets chosen to be included in the real game as a community item. That would make my day.

The Command Shell:
When Turtling goes over your head.