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Old 26-11-2009, 06:37 PM   #42 (permalink)
urgaffel
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Quote:
Originally Posted by laughing_bun View Post
Do cubemaps count as a separate texture pass?
I was thinking about this earlier and I think for this time around you can use any type of cubemap/spheremap you like. It's not something that'd be part of the budget for a prop in a game, usually you have a couple of cubemaps that you use on everything that needs a cubemap. And metals definitely need a cubemap
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