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Tutorial: Ambient Occlusion in Maya - by Alchemist101
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02-05-2007, 11:32 AM
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Chewy Gumball
Senior Artist
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5
Basicaly. It give the impression of global illumination. The textures look more real in most cases. I know in 3ds max you can make AO with displacements and normal maps. I would be very very surprised if maya couldn't.
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