View Single Post
Old 21-09-2009, 11:19 AM   #5 (permalink)
Blaze_Kick
Senior Member
Blaze_Kick's Avatar
Blaze_Kick's User Activity: 2/10
384 - 23
I'm about halfway through a little scene in UnrealEd that attempts to mimic the setting and aesthetics of Enemy Territory: Quake Wars.
Screenshot from Perspective viewport in Game Mode:
REMOVED as the quality of art was terrible

I've got some grassy (and heavily photosourced) terrain and a few props such as solar energy panels and the bunker/vehicle emplacement thing. Oh, and the tree stumps that still look like sausage slices :/
__________________

Environment Artist
My Sketchbook
Portfolio
ASUS N50VC // 4GB RAM // nVidia 9300M GS

Last edited by Blaze_Kick; 14-10-2009 at 08:36 AM. Reason: Crap
Blaze_Kick is offline   Reply With Quote