Quote:
Originally Posted by mr_flibble
looking forward to this one.
i still think you can lose some tris from the roof and arches, as it's up high and you've be wanting to spend all your money down at ground level.
textures are looking ace though dude, keep it up!
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I reduced the ceiling from 578 tris to 368. Here is a close up shot that shows some of the optimization. I think I can still reduce things a bit, but I am still within my budget and I am still tweaking some things.
Here is the old super highpoly:

Here is the low poly update. It is a bit meaningless without textures, but I have been able to maintain the silhouette of most things while reducing their poly count by up to 10x
